CURRICULUM VITAE
First name CÃLIN CONSTANTIN
Family name CAZAN
Date of birth 12 July 1952
employed:
23 Nov 2014 - Nov 2017 - Amber Studio Bucharest
20 Ian 2013 – 20 July 2013 – Iminent Sien Romania
1990 - 2024 - MAXIM Bucharest - graphics, illustrations (over 16.000 drawings)
2011 - 2012 - City Interactive Bucharest Romania
2010 - 2011 - NAMCO BANDAI Romania
2007 – 2010 - UBIsoft-Romania - computer graphics & animation
2001 – 2006 - UBIsoft-Romania - computer graphics & animation, game design
2000 – 2001 - Game Loft (LudiWAP) - computer graphics & animation, game design
1996 - 2000 - UBIsoft-Romania - computer graphics & animation, game design
1995 - 1996 - ACTIVE GROUP Bucharest - computer graphics
1995 - Fine Arts Lyceum “N.TONITZA” Bucharest - professor
- ANIMAFILM Bucharest - production manager
1994 - TRANSGLOBALMEDIA Bucharest - graphician
- ROMTINCONSULT Bucharest - computer graphics
1992-1993 - REBUSBUSINESS - graphics
1992-1994 - DACODAC Bucharest - lead of animators and layoutists
1991-1992 -ANIMAFILM Bucharest – animator
1990-1991 - CINEMA CONCEPTS Atlanta-Georgia(USA) - animator, model-sheet creator, tracing, painting, storyboards
- ATLANTA ASSOCIATION OF INTERPRETERS & TRANSLATORS Dunwoody-Georgia (USA) - translator
1976-1990 - ANIMAFILM Bucharest - animator (over 60 titles), director & scenario writer (28 titles), member of Evaluation Committee
1974-1976 - BATMM Bucharest - architect
Member of:
UCIN since 1981 (http://www.ucin.ro/asociatii_film_animatie.html)
In short:
Direction & scenario for 28 animated films
Graphics & animations for over 80 films
Graphics, modelling & animation for 36 computer games
Design for 2 games (Drakulenstein, POD II)
Skills - modelling (3DS4, Real 3D, 3DSMAX,), animation (Animator, 3DS4, 3DSMAX, Real 3D, Motion Builder, MAYA, Spine), backgrounds (Animator, Painter 4, 3DS4, Photoshop, 3DSMAX), graphics (Corel Draw, Photoshop), editing (Adobe After Effects, Adobe Premiere), teaching animation.Teaching – animation courses at:
- DACODAC Studio - 2 classes
- Start Dust Braşov - 1 classe
- UBISOFT România - 4 classes (in 3DS MAX)
- UBISOFT Sofia - 1 classe (in 3DS MAX)
- NAMCO Bandai - 2 classes (in 3DS MAX and After Effects)
- UNARTE - 2 classes (in 3DS MAX)
- Media Academy (SAE Institute) - 8 workshops (in 3DS MAX and After Effects) and other online lessons (via Skype)
Publications
Cartea Umbrelor miscate ( The Book of Moved Shadows) - The first manual of 3D computer animation for movies and computer games in Romania
ABC - învățăm și colorăm alfabetul (ABC - learn and dye the alphabet) = game for Android platforms
Hobby
Computer games (strategy, management, adventure, quest)
Computer graphics: Here is my first contact with computer graphics, in 1983 Dogs & birds
Books & movies
Skills:
· Software – Animator (DOS) – 1995-1996, Adobe Photoshop – since 1996, 3DS 4 (DOS) – 3DMAX – since 1995, Motion Builder – since 2010, Spine - 2014, After Effects - since 2002
- Project and data management tools
- Engine and Platform technical constraints – PC, Sony Play Station, XBOX, XBOX 360, iPhone, iPod, iPad
Teaching skills - 3D animation courses at:
- DACODAC Studio - 2 classes
- Start Dust Braşov - 1 classe
- UBISOFT România - 4 classes
- UBISOFT Sofia - 1 classe
- NAMCO Bandai - 2 classes
- the National University of Arts, Graphics Department, the class of professor Ovidiu Croitoru.
- SAE Institute - 150 students
- ”Cartea Umbrelor Miscate” - manual of animation and digital animation for beginers.
Artistic Skills:
· 2D graphics, 3D modeling, texturing and animation, scenario and art direction (at Animafilm studio – Bucharest 1976 – 1990),
· 1990 – 2019 - MAXIM Bucharest - graphics, illustrations (over 20.000 drawings)
- Foreign languages and level:
· English - graduate of TEST OF ENGLISH AS A FOREIGN LANGUAGE- Atlanta 1991(4,5 points from 6),
French – medium
- Studies
· graduate with diploma - Institute of Architecture “Ion Mincu” - Bucharest, diploma nr.215363 1971 - 1974
· graduate with diploma - Institute of Fine Arts “Nicolae Grigorescu” Bucharest, Design section, diploma Seri I,nr.2771 1985 - 1990
- Experience in Game Development - computer graphics (animation, modelling, character design);
- 1995 – 1996 - ACTIVE GROUP;
· 1996 – 2010 – UBI Soft Romania;
· 2010 – 2011 – NAMCO Bandai Romania;
· 2011 – 2012 - CITY Interactive Bucharest;
· 2013 – Iminent SIEN;
2014 - 2017 - Amber Studio