joi, 9 august 2018

CURRICULUM VITAE


First name    CÃLIN

Family name CAZAN

Date of birth 12 July 1952
Address          str. Radu Boiangiu 27, sector 1, cod 71312, BucharestROMANIA
                        CCazan@gmail.com

employed:                                         

23 Nov 2014 - Nov 2017 - Amber Studio Bucharest
20 Ian 2013 – 20 July 2013 – Iminent Sien Romania
1990 - 2014     - MAXIM  Bucharest - graphics, illustrations (over 13.000 drawings)
2011 - 2012     - City Interactive  Bucharest Romania
2010 - 2011     - NAMCO BANDAI Romania
2007 – 2010    - UBIsoft-Romania - computer graphics & animation
2001 – 2006    - UBIsoft-Romania - computer graphics & animation, game design
2000 – 2001    - Game Loft (LudiWAP) - computer graphics & animation, game design
1996 - 2000     - UBIsoft-Romania - computer graphics & animation, game design
1995 - 1996     - ACTIVE GROUP Bucharest - computer graphics
1995                - Fine Arts Lyceum “N.TONITZA” Bucharest - professor
                                                            - ANIMAFILM Bucharest - production manager
1994                - TRANSGLOBALMEDIA Bucharest - graphician
                                                            - ROMTINCONSULT Bucharest - computer graphics
1992-1993       - REBUSBUSINESS - graphics
1992-1994       - DACODAC Bucharest - lead of animators and layoutists
1991-1992       -ANIMAFILM Bucharest – animator
1990-1991       - CINEMA CONCEPTS Atlanta-Georgia(USA) - animator, model-sheet creator, tracing, painting, storyboards
                                                 - ATLANTA ASSOCIATION OF INTERPRETERS &                                                                             TRANSLATORS Dunwoody-Georgia (USA) - translator
1976-1990       - ANIMAFILM Bucharest - animator (over 60 titles), director &                                                     scenario writer (28 titles), member of Evaluation Committee
1974-1976       - BATMM Bucharest - architect

Member of:

UCIN since 1981 (http://www.ucin.ro/asociatii_film_animatie.html)
DACINSARA since 1996 (http://www.dacinsara.ro/fckfiles/file/Lista%20Membri%20Dacin%20Sara%202013.pdf)

In short:

            Direction & scenario for 28 animated films
Graphics & animations for over 80 films
            Graphics, modelling & animation for 36 computer games
            Design for 2 games (Drakulenstein, POD II)

Skills - modelling (3DS4, Real 3D, 3DSMAX,), animation (Animator, 3DS4, 3DSMAX, Real 3D, Motion Builder, MAYA, Spine), backgrounds (Animator, Painter 4, 3DS4, Photoshop, 3DSMAX), graphics (Corel Draw, Photoshop), editing (Adobe After Effects, Adobe Premiere), teaching animation.
Teaching – animation courses at:
   - DACODAC Studio - 2 classes
   - Start Dust Braşov - 1 classe
   - UBISOFT România - 4 classes (in 3DS MAX)
   - UBISOFT Sofia - 1 classe (in 3DS MAX)
   - NAMCO Bandai - 2 classes (in 3DS MAX and After Effects)
   - UNARTE - 2 classes (in 3DS MAX)

   - SAE Institute - 6 workshops (in 3DS MAX and After Effects)

Publications
Cartea Umbrelor miscate ( The Book of Moved Shadows) - The first manual of 3D computer animation for movies and computer games
ABC - învățăm și colorăm alfabetul (ABC - learn and dye the alphabet) = game for Android platforms

Hobby
            Computer games (strategy, management, adventure, quest)
            Computer graphics
            Dogs & birds
            Books & films
Skills:
·         Software – Animator (DOS) – 1995-1996, Adobe Photoshop – 1996 - 2010, 3DS 4 (DOS) – 3DMAX – 1995 - 2015, Motion Builder – 2010 (beginner), Spine - 2014, After Effects
-   Project and data management tools
-    Engine and Platform technical constraints – PC, Sony Play Station, XBOX, XBOX 360, iPhone, iPod, iPad

Teaching skills - 3D animation courses at:
   - DACODAC Studio - 2 classes
   - Start Dust Braşov - 1 classe
   - UBISOFT România - 4 classes
   - UBISOFT Sofia - 1 classe
   - NAMCO Bandai - 2 classes
    - the National University of Arts, Graphics Department,  the class of professor Ovidiu Croitoru.
   - SAE Institute - 6 classes
   - ”Cartea Umbrelor Miscate” - manual of animation and digital animation for beginers.
Artistic Skills:
·         2D graphics, 3D modeling, texturing and animation, scenario and art direction (at Animafilm studio – Bucharest 1976 – 1990),
·         1990 – 2018 - MAXIM  Bucharest - graphics, illustrations (over 20.000 drawings)

-    Foreign languages and level:
·       English - graduate of TEST OF ENGLISH AS A FOREIGN LANGUAGE- Atlanta  1991(4,5 points from 6),
      French – medium
-           Studies
·         graduate with diploma - Institute of Architecture “Ion Mincu” - Bucharest, diploma nr.215363 1971 - 1974
·      graduate with diploma - Institute of Fine Arts “Nicolae Grigorescu” Bucharest, Design section, diploma Seri I,nr.2771 1985 - 1990

-        Experience in Game Development - computer graphics (animation, modelling, character design);
-        1995 – 1996 - ACTIVE GROUP;
·         1996 – 2010 – UBI Soft Romania;
·         2010 – 2011 – NAMCO Bandai Romania;
·         2011 – 2012 - CITY Interactive Bucharest;
·         2013 – Iminent SIEN;
       2014 - 2017 - Amber Studio

Publications

Publications:

Cartea Umbrelor miscate ( The Book of Moved Shadows) - The first manual of 3D computer animation for movies and computer games


 published by 

ABC - învățăm și colorăm alfabetul (ABC - learn and dye the alphabet) = game for Android platforms

 published by MAXIMCONCEPT

marți, 31 ianuarie 2017

UBISOFT
Curierul - in CD&A team (animation only)


Iminent
Cute Companion and Yappis (wallpapers for desktop and iPhone)
CITY Interactive
World of Mercenaries (multiplayer shooter game)
NAMCO - Bandai
games for iPhone, iPod and iPad
UBISOT
test - modeling, texture, rigging, skinning and animation with biped
Chessmaster_Rabbits
Tonic Trouble
GAMELOFT
test (animation only - biped)


Personal test - inspired by Dragon Crown
Lessons
3D Modeling for Silent Hunter III

 






for Iminent - SIEN












for UBI Soft









vineri, 15 august 2014

Drawings

Concept



 


















Concept for Active Group PC game (1996) - village and castle of Tintameria




 Illustrations for Stefan Mayer company


















SF concept









SETTLER and CANON MINION